SMG#16
secondary · Sniper
Usage by class (reskins merged; n = 564 for all players)
| Class | All players | Active | Experienced | Active + exp. |
|---|---|---|---|---|
| 33.9% | 33.2% | 57.1% | 54.2% |
Performance of players equipping this (lifetime per-class rates, 10h+ on class — correlation, not causation)
| Class | Players | Points / min | Kills / hour | Damage / min |
|---|---|---|---|---|
| 53 | 1.48 | 58.8 | 232 |