C.A.P.P.E.R#30666

secondary · Scout, Engineer

Usage by class (reskins merged; n = 186 for all players)

ClassAll playersActiveExperiencedActive + exp.
Scout0.3%0.4%0.5%0.7%
Engineer0.3%0.4%1.1%1.4%

Performance of players equipping this (lifetime per-class rates, 10h+ on class — correlation, not causation)

ClassPlayersPoints / minKills / hourDamage / min
Scout51.7074.2233
Engineer50.9736.6147